Reply To: Anybody out there?
I am 🙂
At least, I’m trying. Back then I knew how to cope with the UED to create maps for UT2004 but now all looks more difficult. It would be perfect if we could load in a stadium map from RL and have a look at how everything works together, the brushes, the meshes and so on.
I find it quite hard to even apply physical material to brushes and also wonder why all maps uploaded into Steam Workshop until now are looking this shitty 😀
Curious of what’s to come in the future.