My RL Mapping Techniques – Meshes, meshes and meshes with physics!

Rocket League Mods Forums Tutorials My RL Mapping Techniques – Meshes, meshes and meshes with physics!

This topic contains 0 replies, has 1 voice, and was last updated by Derzo Derzo 1 year, 11 months ago.

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    Derzo
    Derzo
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    Hey everyone!

    So I decided to make this guide with some useful RL Map creation stuff that I feel like needs more attention. I’ll be going over a map template that I created, why you should be using more meshes, blender & UDK tips, how to import RL meshes directly into blender, how to use KActors that simulate physics and more.

    https://drive.google.com/open?id=1g4wagWHXDp2n-fJ6_DrnlRG8XaZ6VLJAZ3zgDykga1Q

    Please leave any questions, suggestions or corrections below, I’ll be answering them!

    Hopefully you’ll find this useful, thanks!

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