Latest Within All Time For Other Maps

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    Baked's Custom Clean UI

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    visibility 1178 file_download 393 personBakedPVP
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    This is a mod which contains over 200 modified textures used to customize the UI and various game elements in attempt to make them "flatter" and more clean. Let me know what you think or if you encounter any issues! If you need help installing uMod or the mods, be sure to check out the README.txt file first. If you have any questions or comments, you can contact me via one of the social media links listed below. Thanks and…

    August 11, 2017
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    Texture mods need to get more popular, so i please you to share the mods you like on reddit or twitter to get Psyonix attention! Thank you! Also make sure to join our modding discord server: https://discord.gg/HBq3T7S   Finally available: the starbase mod pack! including: several decent color changes (green, blue, purple, red) dark version black version   I hope you like it ūüôā Im also open for any suggestions, feedback or mod requests! Just add me on Steam or…

    June 25, 2017
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    Texture mods need to get more popular, so i please you to share the mods you like on reddit or twitter to get Psyonix attention! Thank you! Also make sure to join our modding discord server: https://discord.gg/HBq3T7S proud to annnounce the first "greenscreen mod" for beckwithpark only. This is only for editors and not for normal usage recommended! There can be flickering bugs all around the map but generally it should work correct. More of this greenscreen styles will soon…

    June 25, 2017
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    Template Map For RL Mapping

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    visibility 561 file_download 81 personDerzo
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    NOTE: Collisions on static mesh actors (InteractiveFoliageActors and DynamicMeshActor_TAs) have been broken since the anniversary update and we are trying to find a solution. When you start making a new map in UDK, this template map that I made along with my Mapping Techniques Guide provides a clean starting point for that. It also works in exhibition match out of the box. I'll be updating it as we find better practices for map making.

    August 11, 2017
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    Texture pack "Speed Jump" on the Steam Workshop

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    visibility 866 file_download 410 persondmcrun099
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    This is the texture pack for an Obstacle/Parkour map on Steam Workshop called Speed Jump. Published on 5/12/17.

    May 13, 2017
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    Roofles SchipYarrr

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    visibility 675 file_download 27 personStanbroek
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    Schipyarr withour the roof

    February 9, 2017
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    UrbanCentral Snowy /ice

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    visibility 1141 file_download 259 personHurricaneModding
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    Here is a brand new version of UrbanCentral in a Snowy and frozen look ūüôā Hope you like it :D I dont give a 100%¬†guarantee that everything will working without laggs! In 99,99% there is no lag and no problems with it.. but it is possible! Make sure not playing this on ranked :D   Watch video for more Impressions!!!   IMPORTANT: Every texture Mod uploaded by HurricaneModding is also his property and you are not allowed to upload any…

    February 21, 2017
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    Workshop textures

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    visibility 7211 file_download 3867 personStanbroek
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    Textures for workshop maps, all the textures files you need in order to have textures in rocket league workshop maps.

    July 5, 2017
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    Spawn Point Template

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    visibility 944 file_download 83 personLiveDimensions
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    This is a quick template that makes it easy to set a spawn point for the ball and car separately. The PathNode_0 (The one above the white octagon) is the spawn point for the car, and the PathNode_1 (The one above the orange octagon) is the spawn point for the car. These are already programmed and can be moved freely in UDK just click and drag. Hope this helps! Have fun modding

    December 10, 2016
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    Jet Car Stunts | Rocket League Edition

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    visibility 5381 file_download 2208 personLiveDimensions
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    Jet Car Stunts (JCS) is a console and IOS game with mechanics similar to Rocket League but with car platforming/parkour, and in this custom map we decided to make a race level in Rocket League with the JCS theme. The yellow and black triangles along the course represent checkpoints which also refill your boost in the original game, and we also implemented that in our level.   Created by Live Dimensions and Pnage Vote for our map in Rocket League…

    December 10, 2016
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    TRON MOD (Urban Central Dark/Black/Blue/Orange)

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    visibility 3062 file_download 434 personHurricaneModding
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    This texture Mod is creating an very beautiful tron atmosphere on all Urban Central maps! For all TRON-fans and all who want a black/darker map in RocketLeague. I really recommend setting "World Detail" to "Quality" cause there can be issues with a black circle around the own car if turn on all Graphic on highest graphic details. Video was also recorded with these settings(all highest except world detail) I had no loading issues/crashes/laggs by using this mod! But guys...i can't…

    February 21, 2017
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    MainMenue darker light(black/blue/night)

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    visibility 2376 file_download 804 personHurricaneModding
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    A bit darker light in the mainmenue. Other colors in work :) Watch video for more impressions!   IMPORTANT: Every texture Mod uploaded by HurricaneModding is also his property and you are not allowed to upload any of his mods! All rights reserved by HurricaneModding!

    February 21, 2017
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    Obstacle Course #2

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    visibility 5434 file_download 2865 personfrenchfries
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    A series of challenges  (8 levels) of increasing difficulty, some parts like cs go surfing. By French Fries

    November 25, 2016
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    Green Map Mod (for edits)

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    visibility 2218 file_download 385 personcoco1359
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    Basically a green map dedicated to video edits. You can use rocket launcher to set up a lan server, do '/ball count 0' in the game chat to get rid of the ball (Should work, haven't tested yet though).

    September 28, 2016
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    Labyrinth

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    visibility 3497 file_download 559 personfrenchfries
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    Someone asked for a labyrinth map so I made a quick one (although I believe it is difficult to solve)

    September 5, 2016
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    Proving Grounds

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    visibility 4330 file_download 507 personkarlheinzschneider
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    Training Map - similar size as rl normal maps - with built in fully customizeable ball cannon and target shooting with random target positions the map is built with multiplayer in mind, so following versions will be optimized for MP (though allready¬†roughly working) NOTE: this is Beta 1, so not everything is working 100%. for controlls and how to use it see¬†https://www.youtube.com/watch?v=GfovqqYTKK8 Please report bugs and post feedback so i can improve the map! PS: i'm looking for a skilled…

    August 29, 2016
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    Skeeball-NB

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    visibility 4402 file_download 1247 personneutrinobeam
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    Skee ball in Rocket League! Put the ball in the holes and rack up points. Play in Training mode on the¬†Free Play map.¬†The ball is stored under the map until you start the game by pressing the¬†Reset key / button. No timer, play at your own pace. Automated scoring using the original game's point values. ¬† Automated shot tracking, your shot won't start until you move forward. Auto ball return in the unlikely event it leaves the map. Per session…

    August 27, 2016
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    Goals Example Map

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    visibility 1543 file_download 106 personCrancK
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    A simple example of how you can make goals and show it onscreen NOTE: this may have a tiny tiny memory leak, since im not sure if the prev signal ever dies off if a next one enters, but it should be small enough to never be noticeable and for now it works just fine, till we get actual goals to work   2nd NOTE: seems to not work in 1.18 version

    August 24, 2016
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    Parcour-Map V0.65

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    visibility 8240 file_download 4110 persondreal
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    An Parcour-training map with not so many parcours yet ? Work in Progress: Goal is 20 Parcours at the Moment - 13 done. It's my Playground to try new Ideas for Maps and mechanics for making new interesting Maps ? So give me Feedback! ;)

    September 8, 2016
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    Parcar-NB

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    visibility 2108 file_download 578 personneutrinobeam
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    A parkour style map with integrated timer and checkpoints. Land on each of the ten platforms in turn. Play in Free Play under Training Mode. The timer starts when you leave the first platform and stops when you land on the final. No skipping platforms; you will be sent back. Resetting will place you on the last attained platform and point you at the next.

    August 19, 2016
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    FreePlay Map Selector

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    visibility 6843 file_download 3394 personKylethebat
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    A very plain map, but very useful! This is really more of just a main hub to get to almost any of the maps in the game, IN FREEPLAY. Go through the portals and you'll, be loaded into the corresponding map. From there feel free to do anything you would normally do in freeplay! Be advised tho, some of the maps that are a different size than the normal freeplay map might spawn you in wierd spots (in walls or…

    August 18, 2016
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