Spawn Point Template
This is a quick template that makes it easy to set a spawn point for the ball and car separately.
The PathNode_0 (The one above the white octagon) is the spawn point for the car, and the PathNode_1 (The one above the orange octagon) is the spawn point for the car.
These are already programmed and can be moved freely in UDK just click and drag.
Hope this helps! Have fun modding
Open with UDK and when you want to try it in a map, rename to Park_P.upk and drag it to your CookedPCConsole